Clash of Critters Boss Stars: Every Upgrade Milestone

How boss stars work

Every chapter has 8 boss stages (every 10th stage), so 120 chapters hold 960 boss fights and, per the wiki, 601 boss stars to earn. Each star also clears a tile of camp land (the shovel icon) — the star system and camp expansion are the same progression. For the first 14 stars you get one upgrade per star; afterwards one upgrade per two stars. Most upgrades repeat with larger values.

Upgrade families

UpgradeWhat it doesNotes
Pinball MultiplierUnlocks x3–x100 multipliersNon-repeating, 1 star
Critter BadgesUnlocks the badge feature2 stars (older table)
Pinball CardAdds pinball event cardsRepeats twice (2–3 stars; a gold card at 11)
Candy BoostPinball Machine candy earnings +20%/+30%/+40%/+50%…Repeats
Card BoostReward-card candy +1,000/+1,500…Repeats
Pinball Tree+1 or +3 max Pinball TreesMax 8 trees
Raid RewardsCandy from raids +2,000/+3,000Repeats
Duel RewardsCandy from duels +1,400/+1,600Repeats
Feed / Visit RewardsCandy from those minigamesRepeats
Pinball DepotPinball storage +80 per stepRepeats
Pinball Recovery+5 pinballs/hourListed as discontinued on wiki.gg
Shield Limit+1 raid-defence ShieldRepeats
Tatari Canteen / Auto FeederUnlocks feeding (8 stars) and the Auto Feeder (15 stars)Auto Feeder added Aug 12, 2026
Bento Maker+1 buildable Bento MakerAfter stage 1-70
Rapid CaptureQuick Capture, then Auto Capture modes for the Tatari CatcherRepeats twice

The early milestone list recorded on wiki.gg: 1 Multiplier, 2 Badges, 3 Pinball Card, 4 Card Boost +1,000, 5 Raid +2,000, 6 Pinball Recovery, 7 Duel +1,400, 8 Canteen, 9–10 Candy Boost +20/+30%, 11 gold Pinball Card, 12 Card Boost +1,500, 13 Depot +80, 14 Raid +3,000, 16 Duel +1,600, 18 Candy +40%, 20 Recovery, 22 Card Boost, 24 Raid, 26 Duel, 28 Candy +50%, 30 Depot … milestones continue to 175.

Why it matters for progression

Boss stars are the only way to grow pinball income (trees, depot), candy multipliers and shield capacity — the things that gate everything else. So when a chapter walls you, clearing the next boss stage is worth more than ten normal stages. Boss stages also pay 30+ pinballs, a shovel and sometimes Wishboxes and Silver Bricks, and they cannot be Auto-Battled. See chapters for boss stages per chapter and the Zobo codex for boss mechanics.

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