Stalkerix – Grass Tank
In-game bio: “Less a fighter, more an artist. Stalkerix aims to make every defeated opponent fall with grace.”
Stalkerix stats and skill
| Element | Grass — deals 200% to Rock, 50% to Fire |
|---|---|
| Role | Tank (usual position: front row) |
| Rarity | Gold |
| Stat grades | Attack E (very low) · HP D (low) · Defense D (low) |
| Skill | Triple Slash [AoE]: Strikes continuously to deal AoE damage. |
| Favourite foods | Matcha Choco Cake, Choco Puff, Grilled Rice Cake, Cookies |
| Evolution line | Manteeny → Stalkerix → Serrabloom → Orchitoria |
| Next evolution | Serrabloom at 18 stars |
| Evolution trial | Feed Stalkerix to increase stats 3 times. |
| Tier (overall) | A |
How to use Stalkerix
Deploy Stalkerix in the front row, where it absorbs the first Zobos of each wave. As a Grass Tatari it should face Rock Zobos and avoid lanes with Fire Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Stalkerix is T2 — the line gets its full kit at Orchitoria, so treat this form as a stepping stone.
Tier verdict for the Manteeny line (A): Grass Tank that strikes continuously with AoE and Fragile, recovering HP in Horde; Orchitoria raises the max HP of allies with Aura: Grass.
Manteeny line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Manteeny line (only the base skill differs per form).
| Base | Double Slash: Performs 2 rapid strikes, dealing AoE damage. |
|---|---|
| Level 3 | Petal Blades: Attacks have a chance to throw an extra 2 petal blades. |
| Level 5 | Healblades: Has a chance to throw petal blades when healed. Periodically recovers HP. |
| Level 7 | Wild Slashes: Wildly swings dual scythes, continuously dealing large AoE damage while recovering HP. Becomes briefly Stunned after. |
Feeding upgrades
Feeding Stalkerix raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Attack | D | ATK increases by 5%. | — |
| 2 | HP | C | HP increases by 10%. | — |
| 3 | Defense | C | DEF increases by 10%. | — |
| 4 | Attack | C | ATK increases by 10%. | 2 |
| 5 | HP | B | HP increases by 25%. | 4 |
| 6 | Defense | B | DEF increases by 25%. | 6 |
| 7 | Attack | B | ATK increases by 25%. | 12 |
| 8 | HP | A | HP increases by 40%. | 18 |
| 9 | Defense | A | DEF increases by 40%. | 24 |
| 10 | HP | S | HP increases by 50%. | 30 |
| 11 | Attack | A | ATK increases by 40%. | 36 |
| 12 | HP | SS | HP increases by 55%. | 45 |
| 13 | Attack | S | ATK increases by 50%. | 54 |
| 14 | HP | SSS | HP increases by 60%. | 63 |
| 15 | Defense | S | DEF increases by 50%. | 72 |
| 16 | Attack | SS | ATK increases by 55%. | 72 |
Where Stalkerix appears in Badge Dojo
Opponent trainers field Stalkerix on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 3-2 (Falmer)
- Grass Dojo 2-1 (Olafur)
- Grass Dojo 2-3 (Xetis)
- Grass Dojo 2-5 (Sanflor)
- Grass Dojo 2-7 (Spiky)
- Grass Dojo 2-9 (Hunky)
- Grass Dojo 2-10 (Mycelia)
- Grass Dojo 3-1 (Vixie)
- Grass Dojo 3-3 (Skie)
- Grass Dojo 3-6 (Grady)
- Grass Dojo 3-8 (Berrie)
- Grass Dojo 3-9 (Ritt)
Other Grass Tanks
Jarachnid · Pearpair · Sackling · Terracrawler · Weaverfang
Data re-read:
← Manteeny · All Tatari · Serrabloom → · How evolution works