Sackling – Grass Tank
Sackling stats and skill
| Element | Grass — deals 200% to Rock, 50% to Fire |
|---|---|
| Role | Tank (usual position: front row) |
| Rarity | Purple |
| Stat grades | Attack E (very low) · HP D (low) · Defense D (low) |
| Skill | Dewdrop [AoE, Shield]: Shoots green bubbles to deal AoE damage. If a Liquid Shield is not active, stop attacking and generates one. |
| Evolution line | Sackling → Jarachnid → Terracrawler → Weaverfang |
| Next evolution | Jarachnid at 6 bronze stars |
| Evolution trial | Harvest 800 pinballs from pinball trees. Get closer to nature! |
| Tier (overall) | B |
How to use Sackling
Deploy Sackling in the front row, where it absorbs the first Zobos of each wave. As a Grass Tatari it should face Rock Zobos and avoid lanes with Fire Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Its support effect only reaches nearby allies, so place the Tatari you want buffed right next to it. Sackling is T1 — the line gets its full kit at Weaverfang, so treat this form as a stepping stone.
Tier verdict for the Sackling line (B): Grass Tank that regenerates a Liquid Shield; Weaverfang (T4) is tanky but passive.
Sackling line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Sackling line (only the base skill differs per form).
| Base | Dewdrop: Generates a Liquid Shield. While Liquid Shield is active, shoots green bubbles to deal AoE damage. |
|---|---|
| Level 3 | Liquid Shield: Whenever shield value changes, has a chance to shoot green bubbles horizontally and deal AoE damage. |
| Level 5 | Spider Web: Shoots a spider web, dealing large AoE damage with a chance to inflict Spider Web: Bind. |
| Level 7 | Spider Lair: Continuously summons small spiders that charge forward. The spiders can be attacked and explode upon death to deal AoE damage. |
Feeding upgrades
Feeding Sackling raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Attack | D | ATK increases by 5%. | — |
| 2 | HP | C | HP increases by 10%. | — |
| 3 | Defense | C | DEF increases by 10%. | — |
| 4 | Attack | C | ATK increases by 10%. | 2 |
| 5 | HP | B | HP increases by 25%. | 4 |
| 6 | Defense | B | DEF increases by 25%. | 6 |
| 7 | Attack | B | ATK increases by 25%. | 12 |
| 8 | HP | A | HP increases by 40%. | 18 |
| 9 | Defense | A | DEF increases by 40%. | 24 |
| 10 | Attack | A | ATK increases by 40%. | 30 |
| 11 | HP | S | HP increases by 50%. | 36 |
| 12 | Defense | S | DEF increases by 50%. | 45 |
| 13 | Attack | S | ATK increases by 50%. | 54 |
| 14 | HP | SS | HP increases by 55%. | 63 |
| 15 | Defense | SS | DEF increases by 55%. | 72 |
| 16 | Attack | SS | Attack increases by 55%. | 78+ |
Where Sackling appears in Badge Dojo
Opponent trainers field Sackling on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 2-5 (Corrie)
- Fire Dojo 2-3 (Haymie)
- Grass Dojo 1-7 (Hunky)
- Grass Dojo 1-9 (Ritt)
- Grass Dojo 1-10 (Mycelia)
- Grass Dojo 2-1 (Olafur)
- Lightning Dojo 2-2 (Haymie)
- Lightning Dojo 2-6 (Pearl)
Other Grass Tanks
Manteeny · Orchitoria · Pearpair · Serrabloom · Stalkerix
Data re-read: