Pyrohound – Fire Guardian
In-game bio: “While the more aggressive head handles combat, the intelligent once gives commands. Pyrohounds compete with each other over the size of their flames.”
Pyrohound stats and skill
| Element | Fire — deals 200% to Grass, 50% to Water |
|---|---|
| Role | Guardian (usual position: front row) |
| Rarity | Gold |
| Stat grades | Attack D (low) · HP D (low) · Defense E (very low) |
| Skill | Inferno Spire [AoE]: Summons a powerful fire pillar that deals AoE damage. |
| Favourite foods | Braised Meat, Ham Pasta, Skewer, Cookies |
| Evolution line | Pyropup → Pyrohound → Hellhound → Pyrodaemon |
| Next evolution | Hellhound at 18 stars |
| Evolution trial | Feed Pyrohound to increase stats 3 times. |
| Tier (overall) | S |
| Tier (Horde Invasion) | S |
How to use Pyrohound
Deploy Pyrohound in the front row, where it absorbs the first Zobos of each wave. As a Fire Tatari it should face Grass Zobos and avoid lanes with Water Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Pyrohound is T2 — the line gets its full kit at Pyrodaemon, so treat this form as a stepping stone.
Tier verdict for the Pyropup line (S): Strongest Fire frontline: fire pillars at T1 become Hellhound's massive AoE with Weaken and Pyrodaemon's Aura: Fire. Wiki strategy rates it above Ashlarva as a tank; with Sparkit behind it a Fire lane clears Grass waves easily.
Pyropup line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Pyropup line (only the base skill differs per form).
| Base | Pyro Pillar: Summons a fire pillar, dealing AoE damage. |
|---|---|
| Level 3 | Fire Serpent: Attacks have a chance to summon extra fire pillars that extend outward randomly. |
| Level 5 | Flame Halo: Periodically creates rings of fire orbs, dealing DoT damage in an area to nearby enemies. |
| Level 7 | Hellflame: Continuously summons powerful flame pillars in the surrounding area. |
Horde verdict (S): Level 5 "Flame Halo" rings nearby enemies with DoT and level 7 "Hellflame" keeps summoning flame pillars around it — a frontline that clears its own lane. Counters the Grass bosses at waves 4, 8, 16, 20, 24, 28, 35.
Feeding upgrades
Feeding Pyrohound raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Defense | D | DEF increases by 5%. | — |
| 2 | Attack | C | ATK increases by 10%. | — |
| 3 | HP | C | HP increases by 10%. | — |
| 4 | Defense | C | DEF increases by 10%. | 2 |
| 5 | Attack | B | ATK increases by 25%. | 4 |
| 6 | HP | B | HP increases by 25%. | 6 |
| 7 | Defense | B | DEF increases by 25%. | 12 |
| 8 | Attack | A | ATK increases by 40%. | 18 |
| 9 | HP | A | HP increases by 40%. | 24 |
| 10 | Defense | A | DEF increases by 40%. | 30 |
| 11 | Defense | S | DEF increases by 50%. | 36 |
| 12 | Attack | S | ATK increases by 50%. | 45 |
| 13 | HP | S | HP increases by 50%. | 54 |
| 14 | Attack | SS | ATK increases by 55%. | 63 |
| 15 | HP | sS | HP increases by 55%. | 72 |
| 16 | Attack | SSS | ATK increases by 60%. | 72 |
Where Pyrohound appears in Badge Dojo
Opponent trainers field Pyrohound on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:
- Water Dojo 3-1 (Sperra)
- Water Dojo 3-5 (Skie)
- Water Dojo 3-7 (Spiky)
- Fire Dojo 2-1 (Skie)
- Fire Dojo 2-3 (Haymie)
- Fire Dojo 2-5 (Sperra)
- Fire Dojo 2-7 (Pearl)
- Fire Dojo 2-8 (Grady)
- Fire Dojo 2-9 (Hart)
- Fire Dojo 3-1 (Goz)
- Fire Dojo 3-3 (Bendana)
- Fire Dojo 3-6 (Ritt)
- Fire Dojo 3-8 (Neon)
- Fire Dojo 3-9 (Hart)
- Fire Dojo 3-10 (Lobert)
- Rock Dojo 3-2 (Vixie)
- Rock Dojo 3-6 (Glaya)
- Lightning Dojo 3-6 (Neon)
Other Fire Guardians
Ignitoad · Lickflicker · Poakie · Sizzribb
Data re-read: