TatariRock › Drilleroo

Drilleroo – Rock Specialist

In-game bio: “Convinced those claws can pierce through anything. If not, it's because Drilleroo was holding back.”

Drilleroo stats and skill

ElementRock — deals 200% to Lightning, 50% to Grass
RoleSpecialist (usual position: beside allies)
RarityPurple
Stat gradesAttack D (low) · HP E (very low) · Defense D (low)
SkillWhirl Claw [AoE, Knockback, Shredded]: Swipes claw to deal AoE damage. Sometimes launches a heavy attack that inflicts Knockback on enemies to force them into adjacent rows, or inflicts Shredded on enemies that cannot be knocked back.
Evolution lineDrillerooCragolinBorelord
Next evolutionCragolin at 6 bronze stars
Evolution trialFeed Drilleroo Gem Taco x3.
Tier (overall)B

How to use Drilleroo

Deploy Drilleroo in the middle or back row next to the allies it supports — buffs and heals only reach neighbours. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. It applies crowd control, which buys time for slower damage dealers behind it. Drilleroo is T1 — the line gets its full kit at Borelord, so treat this form as a stepping stone.

Tier verdict for the Drilleroo line (B): Rock Specialist with Stun + Knockback heavy hits; three stages, retreat skill "Where To?" in Horde.

Drilleroo line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Drilleroo line (only the base skill differs per form).

BaseWhirl Claw: Swipes at enemies in front. After several attacks, inflicts Knockback on at most 2 enemies and forces them into adjacent rows. Inflicts Shredded on enemies that cannot be Knocked Back.
Level 3Shredding Stab: Attacks have a chance to launch an extra stab forward, dealing AoE damage and inflicting DEF Down. Gains DEF Boost based on the number of enemies hit.
Level 5Crowd Crusher: Periodically gains a Sunder Shield. Value of the shield is based on the number of enemies nearby. The more enemies, the higher the shield value.
Level 7Where To?: Able to move above the deployment area. Periodically gains Prepared. After moving, expends Prepared to deal large AoE damage. When in Danger, retreats and recovers HP while losing this skill's effect for some time.

Feeding upgrades

Feeding Drilleroo raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1AttackCATK increases by 5%.
2DefenseCDEF increases by 5%.
3HPDHP increases by 5%.
4AttackBATK increases by 25%.2
5DefenseBDEF increases by 25%.4
6HPCHP increases by 10%.6
7AttackAATK increases by 40%.12
8DefenseADEF increases by 40%.18
9HPBHP increases by 25%.24
10AttackSATK increases by 50%.30
11DefenseSDEF increases by 50%.36
12HPAHP increases by 40%.45
13AttackSSDEF increases by 55%.54
14DefenseSDEF increases by 50%.63
15HPSHP increases by 50%.72
16AttackSSSATK increases by 60%.78+

Where Drilleroo appears in Badge Dojo

Opponent trainers field Drilleroo on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Data re-read:

All Tatari · Cragolin → · How evolution works