Kaiseroo – Rock Guardian
In-game bio: “When trapped in a corner with allies needing protection, panic gave way to total determination. Rather than swinging wildly with eyes closed, Kaiseroo locked onto targets with a focused gaze and unleashed a pulverizing punch that could smash through anything.”
Kaiseroo stats and skill
| Element | Rock — deals 200% to Lightning, 50% to Grass |
|---|---|
| Role | Guardian (usual position: front row) |
| Rarity | Rainbow |
| Stat grades | Attack S (high) · HP B (average) · Defense B (average) |
| Skill | Pulverpunch [AoE, Fragile]: Swings fists to deal AoE damage. Charging increases both damage and range. Inflicts Fragile when fully charged. Sometimes reaches full charge instantly. Kaiseroo carries Aura: Rock whenever on the field. |
| Evolution line | Joeyo → Puncharoo → Kangachamp → Kaiseroo |
| Tier (overall) | B |
How to use Kaiseroo
Deploy Kaiseroo in the front row, where it absorbs the first Zobos of each wave. As a Rock Tatari it should face Lightning Zobos and avoid lanes with Grass Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. Kaiseroo is the final form, which is where the line's rank is judged.
Tier verdict for the Joeyo line (B): Rock Guardian whose charged punch inflicts Fragile; Kaiseroo (T4) added Jul 29, 2026.
Joeyo line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Joeyo line (only the base skill differs per form).
| Base | Jab Flurry: Throws punches, dealing AoE damage. |
|---|---|
| Level 3 | Combo!: Attacks have a chance to trigger an extra shadow punch that deals AoE damage. |
| Level 5 | Counterpunch!: Has a chance to counter when attacked, entering an evade state and gaining brief invincibility. |
| Level 7 | Super Launch!: Punches randomly within the surrounding area and ends with a super punch finisher that deals large AoE damage. |
Feeding upgrades
Feeding Kaiseroo raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Defense | D | DEF increases by 5%. | — |
| 2 | HP | D | HP increases by 5%. | — |
| 3 | Attack | B | ATK increases by 25%. | — |
| 4 | HP | C | HP increases by 10%. | 2 |
| 5 | Attack | A | ATK increases by 40%. | 4 |
| 6 | Defense | C | DEF increases by 10%. | 6 |
| 7 | HP | B | HP increases by 25%. | 12 |
| 8 | Attack | S | ATK increases by 50%. | 18 |
| 9 | Defense | B | DEF increases by 25%. | 24 |
| 10 | HP | A | HP increases by 40%. | 30 |
| 11 | Defense | A | DEF increases by 40%. | 36 |
| 12 | HP | S | HP increases by 50%. | 45 |
| 13 | Defense | S | DEF increases by 50%. | 54 |
| 14 | Attack | SS | ATK increases by 55%. | 72 |
| 15 | Attack | SSS | ATK increases by 60%. | 78+ |
Other Rock Guardians
Gibber · Meteorax · Rockwu · Rockshell · Rockong · Rockzilla
Data re-read: