Heliabloom – Grass Healer
In-game bio: “Surfing turned out to be too exhausting, so a little sailboat got built instead. Now Heliabloom can chase the sun in comfort, with room for water-shy allies on board. All aboard for endless sunny days ahead!”
Heliabloom stats and skill
| Element | Grass — deals 200% to Rock, 50% to Fire |
|---|---|
| Role | Healer (usual position: beside allies) |
| Rarity | Rainbow |
| Stat grades | Attack A (good) · HP A (good) · Defense B (average) |
| Skill | Sunlit Victory [Heal, ATK Boost, DEF Boost]: Shines down sunlight, healing allies and granting Sunshine: ATK & DEF Boost. Also attacks with seeds, providing extra sunlight on hit. Heliabloom carries Aura: Grass whenever on the field. |
| Evolution line | Buddi → Sunfleur → Solaflora → Heliabloom |
| Tier (overall) | A |
| Tier (Horde Invasion) | A |
How to use Heliabloom
Deploy Heliabloom in the middle or back row next to the allies it supports — buffs and heals only reach neighbours. As a Grass Tatari it should face Rock Zobos and avoid lanes with Fire Zobos — the game shows a green thumb when the match-up is right. Its support effect only reaches nearby allies, so place the Tatari you want buffed right next to it. Heliabloom is the final form, which is where the line's rank is judged.
Tier verdict for the Buddi line (A): Grass Healer that heals and grants ATK (later ATK & DEF) boosts while still shooting seeds; Pocket Gamer A tier. Your first real sustain line.
Buddi line Horde Invasion skills
In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Buddi line (only the base skill differs per form).
| Base | Bright Hug: Shines down sunlight, healing allies and granting them Sunshine - ATK Boost. |
|---|---|
| Level 3 | Warm Aura: Activates an AoE buff that continuously grants a Shield to allies in range. |
| Level 5 | Tint Shades: Attacks have a chance to shine down strange sunlight, damaging enemies within range and inflicting Stun. |
| Level 7 | Full Sun: Shines down sunlight across the entire battlefield, inflicting Stun while granting allies Sunshine: ATK Boost. |
Horde verdict (A): Level 7 "Full Sun" stuns the entire battlefield while boosting ally ATK; healer that doubles as a panic button.
Feeding upgrades
Feeding Heliabloom raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):
| # | Stat | Grade | Effect | Stars needed |
|---|---|---|---|---|
| 1 | Defense | D | DEF increases by 5%. | — |
| 2 | HP | C | HP increases by 10%. | — |
| 3 | Attack | C | ATK increases by 10%. | — |
| 4 | HP | B | ATK increases by 25%. | 2 |
| 5 | Defense | C | DEF increases by 10%. | 4 |
| 6 | Attack | B | ATK increases by 25%. | 6 |
| 7 | HP | A | HP increases by 40%. | 12 |
| 8 | Attack | A | ATK increases by 40%. | 18 |
| 9 | Defense | B | DEF increases by 25%. | 24 |
| 10 | HP | S | HP increases by 50%. | 30 |
| 11 | Defense | A | DEF increases by 40%. | 36 |
| 12 | Attack | S | ATK increases by 50%. | 45 |
| 13 | HP | SS | HP increases by 55%. | 54 |
| 14 | Defense | S | Def increases by 50%. | 63 |
| 15 | HP | SSS | HP increases by 60%. | 72 |
| 16 | Attack | SS | Attack increases by 55%. | 78+ |
Other Grass Healers
Data re-read: