TatariLightning › Electroar

Electroar – Lightning Support

In-game bio: “Electroroar simply cannot understand why [[Zapooch]] struggles to control electricity. One roar, a casual flick of the mane, and those pesky Zobos are sent flying. Easy.”

Electroar stats and skill

ElementLightning — deals 200% to Water, 50% to Rock
RoleSupport (usual position: beside allies)
RarityGold
Stat gradesAttack E (very low) · HP C (below average) · Defense E (very low)
SkillPulse Surge [AoE, Knockback]: Fires an arc wave that deals AoE damage and inflicts Knockback.
Favourite foodsHoney Ribs, Octopus Ball, Grilled Rice Cake, Cookies
Evolution lineZappurElectroarBlitzmaneStormlion
Next evolutionBlitzmane at 6 silver stars
Evolution trialFeed Electroar to increase stats 3 times.
Tier (overall)S
Tier (Horde Invasion)S

How to use Electroar

Deploy Electroar in the middle or back row next to the allies it supports — buffs and heals only reach neighbours. As a Lightning Tatari it should face Water Zobos and avoid lanes with Rock Zobos — the game shows a green thumb when the match-up is right. Its skill hits an area, so it likes lanes where Zobos bunch up. It applies crowd control, which buys time for slower damage dealers behind it. Electroar is T2 — the line gets its full kit at Stormlion, so treat this form as a stepping stone.

Tier verdict for the Zappur line (S): Frontline Support/Guardian with Knockback on every hit and a DMG Boost aura for neighbours; the official guide recommends it for Horde Invasion, Goldrush (paired with Voltfawn) and as the most stable Lightning Dojo carry. Easy to evolve — high T1→T2 priority.

Zappur line Horde Invasion skills

In Zobo Horde Invasion every Tatari learns three extra skills at Horde levels 3, 5 and 7; they are shared by the whole Zappur line (only the base skill differs per form).

BaseBolt Bap: Fires a direct wave, dealing AoE damage and knocking back enemies.
Level 3Static Shock: When attacked, has a chance to inflict Paralysis on the attacker.
Level 5Arc Charge: Attacks have a chance to inflict an extra arc of AoE damage.
Level 7Lightburst: Emits a shockwave of light, dealing large AoE damage with a chance to inflict Knockback.

Horde verdict (S): The official early-game frontliner: Knockback keeps bosses off your line and the DMG Boost aura lifts every neighbour; level 3 "Static Shock" paralyses attackers, level 7 "Lightburst" is a large AoE shockwave.

Feeding upgrades

Feeding Electroar raises its stat grades in this order (15 feedings per day account-wide; stages beyond 2 need the listed star level):

#StatGradeEffectStars needed
1DefenseDDEF increases by 5%.
2AttackDATK increases by 5%.
3HPBHP increases by 25%.
4DefenseCDEF increases by 10%.2
5AttackCATK increases by 10%.4
6HPAHP increases by 40%.6
7DefenseBDEF increases by 25%.12
8AttackBATK increases by 25%.18
9HPSHP increases by 50%.24
10AttackAATK increases by 40%.30
11DefenseADEF increases by 40%.36
12AttackSATK increases by 50%.45
13HPSSHP increases by 55%.54
14DefenseSDEF increases by 50%.63
15AttackSSATK increases by 55%.72
16HPSSSHP increases by 60%.72

Where Electroar appears in Badge Dojo

Opponent trainers field Electroar on these stages — useful both for knowing what you face and for seeing which teams the game itself considers coherent:

Other Lightning Supports

Cheerlet · Cheerling · Cheerspring · Cheerstella

Data re-read:

← Zappur · All Tatari · Blitzmane → · How evolution works